2021.04.14 21:28 slyfuks Help me beat undyne. Please
2021.04.14 21:28 DinosKellis Test model for a possible undead army. Used olive and ochre paints to add a greenish tint to the bones instead of the typical ivory colors.
|submitted by DinosKellis to minipainting [link] [comments]|
2021.04.14 21:28 RLCD-Bot [Octane] [Octane: Shisa] [Standard] [Cristiano]
|submitted by RLCD-Bot to RLCustomDesigns [link] [comments]|
2021.04.14 21:28 CamusCig Which one should I start today?
|submitted by CamusCig to stephenking [link] [comments]|
2021.04.14 21:28 freelance_fox Hyperius, the Gravitist (INT Nuker) [Artisan Entry]
To view the custom webpage version of Hyperius, click here
Bounces between enemies healing Hyperius for each enemy hit, then explodes dealing damage. Hyperius can jump to the location of the burst. W: SOLAR STORM vector target, channeling, magical
Releases a controllable storm that grows larger and slower the longer Hyperius channels, stunning enemies and dealing damage over time. E: NULL SHIELD target ally, pure
Grants a shield that blocks a targeted spell and releases a damaging wave whenever the target casts a spell or takes damage. R: GRAVITY SHARDS ultimate, passive, toggle
Toggle between generating and consuming a Gravity Shard for each spell cast. Passively grants mana regen and evasion per shard, while consuming a shard grants spell amplification, cooldown reduction and increased channeling speed. Grants the Gravity Well sub-ability, which always consumes a shard. D: GRAVITY WELL target point, magical
Consume a Gravity Shard to create an area that slows enemies' turn rate, attack speed and movement speed. AGHANIM'S SCEPTER: Gravity Well
Gravity Wells deal damage over time and slowly pull enemies in. AGHANIM'S SHARD: Null Shield
Grants bonus spell amplification to the target and applies a basic dispel when triggered. Playstyle
Hyperius is a heavy caster with a short attack range whose kit features defensive capabilities and mobility that set him apart from similar heroes. A unique bond with gravity grants Hyperius extreme control over his opponents' turn rates and ability to deal attack damage thanks to his ultimate Gravity Shards and sub-ability Gravity Well, which furthermore give Hyperius a unique resource to manage. Hyperius may choose to expend Shards for convenience and extra damage, but in doing so trades passive mana regen and evasion. Hyperius's prowess as a magus is well known, but rather than direct damage his abilities center around prolonging fights thanks to his self-healing nuke Plasma Burst and supportive third skill, Null Shield, which grants spell block. Last but not least, Hyperius's main teamfight contribution is undoubtedly his channeled, vector-targeted variable-radius AoE stun, Solar Storm. What Solar Storm lacks in stun duration it makes up for in its versatility, with the ability to fire off a smaller, faster Invoker-Tornado-like projectile that chases enemies dealing damage over time while also being able to cover an entire teamfight with a gigantic storm if channeled long enough.
Originally from a dimension where consciousness is not born but rather discovered, Hyperius stands out among the heroes who defend ancients as a being of both extreme intellect and dramatic contradiction. While he began life as a bodyless impulse dreamt up by the Solar Goddess, Hyperius soon realized that to serve his mistress would require a suitable physical manifestation—something designed for combat against other beings like himself—and so sought out the gadgeteer Hephaestus in his Celestial Forge. Appearance
Deep into the volcanic workshop Hyperius delved seeking an artifice to his liking, past automaton after augmented suit of armor, deeper and deeper into the mine's hellish lower branches until reaching the end of his presented options. Coming to the edge of the liquid-metal mantle, glowing burning white and hot, Hyperius kept going—by accident or perhaps out of curiousity. Allowing himself to be drawn in to the ultra-dense solar core, Hyperius's soul fused with the living energy of the star. In the ensuing reaction, a new and perfect body formed, cast out of a molten metal unlike anything to come before it or since.
His solar-forged body may appear mortal, but in our reality Hyperius wields the same power as he did before as a bodyless force whose job was to hold the universe together—his shoulders, like the many bodies that hang from that dark framework, bear the weight of all worlds as if Hyperius was a great keystone holding up the sky. It is this aspect of Hyperius's nature that enables his current form to control gravity with such precision—equally as capable of movements galactic in scale as those local in scale.
Venturing in service of the Solar Goddess to the cities of men on many an occasion, Hyperius's encounters with various magi were nothing short of spectacular. Hyperius's affinity for cosmic balance is equally matched by his unwitting penchant for destruction.
Now tasked with maintaining the balance between radiant and dire, Hyperius voyages with begrudging loyalty to trifle with mortal matters—and magi—once more. With infinite worlds hanging in the balance, Hyperius serves the very notion of existence as both a bastion against chaos and an arbiter of divine judgment.
A magus with glowing metallic skin. Controls floating black diamond-shaped chunks of dark matter similar to Invoker's orbs. Light green and cyan bursts of plasma accompany Hyperius's non-ultimate spells, while his signature Gravity Wells appear like flattened mini-Black Holes that stretch enemies between dimensions. His Gravity Shards rotate clockwise and glow brightly while generating shards, and instead rotate counter-clockwise and absorb light while consuming shards.
AGI: 22 + 2.6
INT: 18 + 3.8
Turn Rate: 0.7
Attack Range: 350
Projectile Speed: 1,750
Base Damage: 41-51 (59-69 total at lvl 1)
Base Armor: -2.0 (1.52 total at lvl 1)
Attack Time: 0.35 + 0s
Cast Time: 0.3 + 0.45s
Level 15: +250 Plasma Burst Cast Range OR +150 Attack Range
Level 20: +20% Magic Resistance OR +2 Max Gravity Shards
Level 25: +1 Null Shield Spells Blocked OR -4s Plasma Burst Cooldown
Fires a bolt of energy that bounces through enemies in a cone-shaped area, then releases a blast of damage in a larger radius. Hyperius gains health for each enemy the bolt bounces to. Cast Range: 400/500/600/700 ( 650/750/850/950)
At any point while the bolt is in the air, Hyperius may activate the ability again, disappearing immediately and reappearing at the bolt's location when it bursts.
End Radius: 250/300/350/400
Bolt Duration: up to 0.4/0.5/0.6/0.7s
Bolt Speed: 2,800
Bounce Damage: 40/50/60/70
Bounce Self-Heal: 100% of damage dealt to heroes, 50% creeps (40/50/60/70 per hero, 20/25/30/35 per creep)
Blast Damage: 80/140/220/300
Blast Radius: 450 (Blast Speed: 1,750)
fully blocked by spell immunity
7s ( 3s) 100/130/160/190
Hyperius's favorite hex for dueling, mostly for its unpredictable nature.
Channels for a base duration, gathering energy before releasing a controllable storm in the specified direction. The storm stuns enemies on contact and deals damage per second while they remain in its radius. The storm will chase an enemy hero if the storm's eye passes over them. Hyperius may continue channeling longer than the base duration to increase the storm's radius and duration at the cost of decreasing its speed. Cast Range: 425/550/675/800
Base Channel Duration: 1s
Max Channel Duration: 2/4/6/8s (1s base + 1/3/5/7s additional)
Storm Eye Radius: 150
Storm Radius: 325 + 50/75/100/125 per additional second channeled (Max Radius: 375/550/825/1200)
Storm Duration: 2s + 1s per additional second channeled (Max Duration: 3/5/7/9s)
Storm Speed: 800 - 100 per additional second channeled (Storm Travel Distance: 1600 base, 2100/2500/2100/900 at max duration)
Storm Damage: 75/100/125/150 dps (Total Max Damage: 225/500/875/1350)
Stun Duration: 0.75/1/1.25/1.5s
fully blocked by spell immunity
A particularly nasty bit of weather can be a great friend to have around.
Places a shield on the target ally that disappears after blocking a single targeted spell and has a secondary effect that triggers whenever the target ally casts a spell or takes damage. The damaging wave caused when the secondary effect triggers briefly slows enemies. Cast Range: 500
Spells Blocked: 1 ( 2)
Secondary Effect Damage: 50/60/70/80
Secondary Effect Slow: 50/60/70/80%
Slow Duration: 0.25s
Slow/Damage Radius: 450
Secondary Effect Cooldown: 1s
Shield Bonus Spell Amplification: 0 ( 20%)
Shield Max Duration: 12/16/20/24s
slow blocked by spell immunity, but may be cast on spell immune allies Buff may be removed by basic dispel, slow may not
Aghanim's Shard Upgrade: Null Shield provides the target ally with +20% spell amplification, and the secondary effect also applies a basic dispel to enemies in range.
Linken's Nullifying Charm.
Toggles between consuming and generating a Gravity Shard for each spell cast. Passively gain mana regen and evasion per shard. Spells cast while in consumption mode gain spell amplification, cooldown reduction and increased channeling speed. Unlocks the ‘D’ sub-ability Gravity Well which always costs a shard to cast. Max Shards: 2/3/4 ( 6)
Mana Regen per Shard: 1.5
Evasion per Shard: 15%
Spell Amplification: 8/16/24%
Cooldown Reduction: 30/40/50%
Able to annihilate dark matter and direct the energy of resulting blasts, Hyperius's spells are much more potent when he has chunks of the stuff on hand.
(Unlocked with ultimate)
Consumes a Gravity Shard to place a sphere of unstable anti-matter that reduces the turn rate, attack speed and movement speed of enemies within range. Cast Range: 700/800/900
Gravity Well Radius: 375/450/525
Gravity Well Duration: 5/7/9s
Turn Rate Slow: 60/75/90%
Movement Speed Slow: 30/45/60%
Attack Speed Slow: 30/45/60
Gravity Well Damage: 0 ( 100/125/150 dps)
Gravity Well Pull: 0 ( 30 per sec)
fully blocked by spell immunity
Aghanim's Scepter Upgrade: Gravity Wells now deal magical damage over time (100/125/150 dps) and slowly drag enemies towards their center.
Creates a small zone where enemies become encumbered by extreme weight.
Since we have a couple weeks until the contest closes, I'm looking to iterate on the hero as much as I can during that time. I have some pre-planned nerfs ready to go if I get certain feedback... the main question I have is whether there are certain parts of the kit that are conceptually too strong, or whether number tweaks would be enough.
Also I wanted to add that I wrote the hero lore before Dawnbreaker came out, so there's a chance I might still rework Hyperius's lore a bit to distance his backstory from hers. I'm open to feedback about how to accomplish this!
submitted by freelance_fox to DotaConcepts [link] [comments]
2021.04.14 21:28 Smooth-Wrangler5541 These are some off my sunrise and sunset pictures that I get almost daily on my way to school
|submitted by Smooth-Wrangler5541 to Montana [link] [comments]|
2021.04.14 21:28 DukieMonster123 IOS 14 Update and Cookieless Google Chrome
I'm interested to hear how your company is prepping for these two major updates that we will see soon. I think for agencies that are only using FB that would be rough for them.
For my company we are only using Google and Amazon which are the two DSPs that would be projected by these two changes. Let me know your thought on this
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2021.04.14 21:28 reddit_feed_bot WND: NFL fans furious after Democrat announces vaccination will be required to attend games
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2021.04.14 21:28 knightangle hello fellow smooth brained rumble bros! I hit a deer and had a sedan front end put on! Now to do the rear…
2021.04.14 21:28 narayanjot All chakra cleanse solfeggio frequency music meditation
|submitted by narayanjot to audiomeditation [link] [comments]|
2021.04.14 21:28 zzzonal Anyone have a good idea as to how to preserve this awesome sticker? I'm thinking maybe remove, laminate leaving excess around edge, punch holes around laminate edge, sew on, and wear back-up mask behind it?? Thoughts and/or alternate ideas requested. Much thanks!
|submitted by zzzonal to craftivists [link] [comments]|
2021.04.14 21:28 battlerapmk85 My mk custom action figures the clear head is my headsculpt
|submitted by battlerapmk85 to ActionFigures [link] [comments]|
2021.04.14 21:28 raggaina Frida (Diana F+ > ilford delta 400 > double exposure )
|submitted by raggaina to toycameras [link] [comments]|
2021.04.14 21:28 Zayyded bald mario
|submitted by Zayyded to aww [link] [comments]|
2021.04.14 21:28 Sitzen Bodybuilders/crossfitters of reddit, did all that excercise paid off? If id did, how?
2021.04.14 21:28 Cyllece Take a nice Dip and go to sleep my fellow Shibs. Our American friends will take over now 🙌💎
|submitted by Cyllece to dogecoin [link] [comments]|
2021.04.14 21:28 JohnDoe6780 RIP to the OG
|submitted by JohnDoe6780 to Coffeezilla_gg [link] [comments]|
2021.04.14 21:28 dbew99 Cardinal Legend
|submitted by dbew99 to StLouis [link] [comments]|
2021.04.14 21:28 Annie23622L Can someone please do something cute or funny with this photo of my babies.
|submitted by Annie23622L to picrequests [link] [comments]|
2021.04.14 21:28 raxcc That Hourly rate tho
|submitted by raxcc to Upwork [link] [comments]|
2021.04.14 21:28 BadBoyBas ik_ihe
|submitted by BadBoyBas to ik_ihe [link] [comments]|
2021.04.14 21:28 braxtonjames [USA-FL] [H] BNIB 3090 KINGPIN, QTY 3 Thinkpad T14 (4750U/16GB/512GB) [W] PayPal, Local Cash
Got some more stuff for sale.
Item 1: EVGA 3090 KINGPIN
BNIB. Not looking to ship it at this time. Basing my price off of the last 5 eBay sales' average, and subtracting 15%, which comes out to ~$3500. May consider trades for other cards + cash locally (Palm Beach County).
Link to recently sold listings
2021.04.14 21:28 C89RU0 What it feels like to browser other fiction groups/communities
|submitted by C89RU0 to litfiction [link] [comments]|
2021.04.14 21:28 daskitboi89 The good ol days
|submitted by daskitboi89 to Pacybits [link] [comments]|
2021.04.14 21:28 dariosju Why the PMT boys should end the BRC sponsorship...